| _computeHSV() | Color_Color | [private] |
| _computeRGB() | Color_Color | [private] |
| blue | Color_Color | [private] |
| Color_Base(ECOLOR_TYPE _type) | Color_Base | [inline, protected] |
| Color_Color(float, float, float, bool) | Color_Color | [private] |
| distance(const Color_Base *) const | Color_Color | [private, virtual] |
| getBlue() const | Color_Color | [inline, private, virtual] |
| getGray() const | Color_Color | [inline, private, virtual] |
| getGreen() const | Color_Color | [inline, private, virtual] |
| getHue() const | Color_Color | [inline, private, virtual] |
| getRed() const | Color_Color | [inline, private, virtual] |
| getSaturation() const | Color_Color | [inline, private, virtual] |
| getType() const | Color_Base | [inline] |
| getValue() const | Color_Color | [inline, private, virtual] |
| green | Color_Color | [private] |
| hue | Color_Color | [private] |
| operator<(const Color) const | Color_Color | [private, virtual] |
| operator==(const Color) const | Color_Color | [private, virtual] |
| red | Color_Color | [private] |
| saturation | Color_Color | [private] |
| toString() const | Color_Color | [private, virtual] |
| type | Color_Base | [protected] |
| value | Color_Color | [private] |